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Two WorldsTwo Worlds

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81%
Reviewed by: Andy
Publisher
: SouthPeak Interactive
Developer
: Reality Pump
Two Worlds starts you on an adventure to save your sister from the "strangers" I guess you could say. The story is kinda lame, basically "Go get these 5 pieces and you can have your sister" and doesn't differ much from that. To get the story items you have to be higher level to get in the areas with them, but about 99% of the world is open at the start of the game. To level up you can fight enemies which are scattered among the game or do quests for town folk. Enemies in the land consist of wolves, dragons, orcs, and much more. The quests you will get mostly from people in towns which there are about 7 main towns and many small settlements. Every character will talk in the game even your character which is impressive, but most non-quest npc's have the same dialog. When you level you get to put points into (basically) more mana, health, and damage. Also when leveling you can put points into "skills" such as lockpicking, sword play, swim speed, dual weilding, levels of spells, stealth, and plenty more. Some of the skills must be unlocked with a trainer which are some what hard to find. To travel Antaloor (the game's world) you can go on horse back, teleport, or just walk. There are some skeleton horses and dragon horses which look cooler but don't offer anything new. While on a horse you can attack/use spells which is useless and broken system, but one good thing is that it does more damage. The teleportation in the game is though teleport "ruins" which you must find before you can use each one, and there are 40+. After about 11 hours of gameplay I got to level 31 which flew by, after figuring out the very confusing (and annoying) quest system the game becomes a breeze. Since level 50 is the highest (guessing because its the last achievement) level the game actually has about 25+ hours of gameplay. They also have multiplayer in this game that only lets you pick some of the map and play with 8 players which is a huge disappointment, you also can't use your story character (you have to create a online character). If you have played Oblivion you will feel very familiar to this game because they are basically the same game but two worlds still have a good amount of fun and is worth a play.

The Good: Item classes, many items (and armor sets), more then just grassy landscape, and easy to level.
The Bad: Very weak character creator, slow down, mutliplayer basically doesn't exist, and weak story.
Two Worlds
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